Phobos Down 1.0.0 released

The day has come: Phobos Down is finally ready!

Phobos Down has been in slow development for four years since the first prototype. Most of that time, there has a been playable alpha or beta version available, first on Itch.io only, later on Steam Early Access as well. I did not get as much feedback as I had hoped but the feedback I got was constructive and helped shape the game into what it is today.

The original idea was to take all the features I liked in existing twin stick shooter games and leave out everything that I felt was unnecessary interruptions to the action. I tried to make an ideal twin stick shooter for myself, a middle-aged gamer with limited time, who enjoys twin stick shooters but can't keep up with the most hectic bullet hell games, and wants to enjoy more strategic shooting action without constant panic and struggle to survive.

During these four years I also upgraded my old Hyper Ultra Astronautics arcade cabinet to run Phobos Down. I'm hoping to get this arcade cabinet publicly playable again somewhere in Tampere during December.

This update does more than just bumps the version number. Settings menu has been overhauled and some requested settings, like master volume control, has been added there. Some new enemy variants have been also added, including a new boss enemy that launches bombs in patterns around the player.

Here are all the changes since the last beta version:

As for the future, I will continue to fix bugs and possibly add some more content. After all, I still have quite a few ideas for new enemies and gear. I have done some testing with a mobile version for Android and it is technically feasible but I'm not sure if it would be worth the trouble.

Phobos Down is now available on Itch.io and Steam.

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Posted on 2025-12-08