Progress report

Latest bigger change I made was fixing the long-standing bug that allowed explosion damage through walls. Technically that was more like an feature than a bug :) Either way, you can no longer cheat by killing enemies behind walls using rockets or grenades.

I'm adding more collectible items for next release. Currently there are two new items: ammo pack and supply pack. The latter gives a random power up (ammunition, health or power cells). Killed guards now randomly drop their weapon or other items.

I'm also planning to turn the small green crates into destructible containers that reveal collectible items. After all, in their current form they are completely useless as they are too small to be used as cover.

If you have ideas for new power ups and collectible items, please let me know!

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Posted on 2014-01-30