The Platform Shooter 0.10.0 alpha release
The plan for this release was to focus on improving the level editor and that's exactly what I did. With the exception of a few minor bug fixes, everything else in the change log is level editor related.
Here is a time-lapse video of the new level editor in action:
The most important new features in the level editor are the visual element selector, full multilevel undo/redo functionality and box selection tool.
Here's a full list of changes since 0.9.0 alpha release:
- Added level element selection by picking element from element selector tool.
- Removed separate insert modes for different types of elements in level editor.
- Fixed level editor element picking with rotated camera.
- Implemented box selection in level editor by dragging in edit mode.
- Added multilevel undo/redo functionality in level editor.
- Added possibility to rotate selected elements using arrow keys in level editor.
- Rotation in level editor now always rotates around global axes.
- Added possibility to reset position and rotation of selected elements separately.
- Human skins are now shown in editor.
- Added default depth parameter for entities to have them inserted directly at correct depth.
- Allow saving levels with no start points for backing up work in progress.
- Control + R now reset camera back to default position in level editor.
- Fixed rotated elements not getting aligned to grid properly.
- Added level editor command for setting initial element states (e.g. sentry gun armed/disarmed).
- Added level editor command for normalizing level center point to origo.
- Camera motion is now much faster in editor than during game play.
- Added missing crouch button to keyboard help.
- T -button press for sending chat message no longer ends up in the message text.
- Fixed hole in cyan wall light element.
Download links on the game page have been updated and the release will soon be available on Desura and IndieDB.
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Posted on 2013-02-08