I just finished setting up a new particle system based explosion effect for the platform shooter. I really like the way it turned out, definetely the best looking fiery explosion I have ever made.

The effect consists of three separate particle systems mixed together. One for the flame, one for the flying sparks and one for smoke (not visible in screenshot as smoke fades in a little bit later as the flame starts to fade out).

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Posted on 2010-12-30