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Platforms: Windows, Linux, Android
Status: In development
Release date: TBD

Polychoron is a challenging 3D shoot'em up in zero gravity environment in series of unique mazes. The objective is to take out hostile drones guarding the maze, collect score items and power-ups and reach the next maze alive. Each maze will be harder than the previous one. When you eventually die, you have a chance to get your name on the online high score table and enjoy eternal glory.


  • Full 6-degrees-of-freedom controls in 3D space.
  • Unique procedurally generated mazes.
  • Designed for bite sized game sessions (a few minutes per maze).
  • Online high score table for the best pilots.


Downloads and discussion boards are hosted on


In-game screenshots

Gameplay video

Click below to play the video. Note: This will load the embedded video from Youtube and will allow Google to collect data according to their privacy policy.

Development status

The game is currently in development and is released for public alpha testing to gather feedback. Everything is subject to change and improvement.

Let me know what you think, your feedback will help make the game better!

Known issues

  • Full-screen and dither settings are not saved and are only accessible by hotkeys (see readme.txt).
  • Lot of texts and UI elements are too small in the mobile version.
  • I have received reports of long freezes after changing global illumination setting but haven't been able to reproduce this myself. If you encounter this, please let me know. I will need some help to resolve this.

The future of the mobile version is uncertain. I'm hoping to get some feedback on how usable the touch screen control scheme is and can ever be. If it turns out to be completely unplayable, I will probably give up on it.