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Overview

Hone your pilot skills in solo or co-op survival matches and challenge your friends to a competitive match. Outmaneuver your opponents, take cover behind asteroids, collect bigger guns and take down your enemies!

Hyper Ultra Astronautics is a local multiplayer space shooter for 1-16 players. Run the game on almost any PC. Play using keyboard, mouse or gamepads. Or join the match using your mobile phone as controller.

Features:

  • Competitive and co-op game modes for intense party/couch gameplay.
  • Realistic(ish) ship movement based on simulated thrusters.
  • Wide selection of unique weapons.
  • Players can drop in and out of the action as they please.
  • Online high scores for co-op survival game mode.

Downloads (Windows, Linux) and discussion boards are hosted on Itch.io. The mobile controller application is available on Google Play. You can find a presskit() here.

Note: This game is still in active development. Some planned features are not yet implemented and everything is subject to change and improvement. Please report any bugs you find. All feedback will be appreciated!

Media

Get high-res concept image

In-game screenshots:

Video footage from a single player survival match in alpha version 0.0.14:

Development status

What's done

  • Deathmatch, team deathmatch and survival co-op game modes.
  • Keyboard, gamepad, mouse controllers.
  • Mobile controller application for Android.
  • Default weapon + 11 collectible items (weapons and power-ups).
  • Survival co-op high scores (both local and online).

What's coming

Some of the planned features:

  • More weapons and power-ups.
  • Mobile controller application for iOS.
  • Improvements to visuals and audio.

What's not coming

One thing ruled out early in design is online/network multiplayer support. Local multiplayer FTW!

Known issues

Some system pop-ups appear behind full-screen game in Windows. Firewall pop-ups are especially problematic as they might block the game from starting and it looks like it's just loading indefinitely. Usually you can alt-tab to the pop-up, but if that fails, you'll have to return to windowed mode temporarily until you can get rid of the pop-up (accept connection, etc). Pass --video-fail-safe command line option to the executable to start in windowed mode (or delete C:\Users\<username>\AppData\Roaming\astronautics\configuration.xml to reset all settings to defaults).

In some desktop enviroments on Linux when using full-screen resolution higher than the desktop resolution, the screen gets cropped. This appears to be a bug in GLFW.

Frequently asked questions

What are the system requirements?

Windows or Linux PC with Intel HD4000 or better GPU. Mobile controller application requires Android 4.0 or later and Wi-Fi access to same network with the PC.

What gamepads are supported?

To put it shortly, a lot. The game uses game controller database for SDL2 which provides support for over hundred gamepads in total.

If you have a gamepad that is not supported, you can add it to the database. Easiest way to do that is to download SDL2 Gamepad Tool by General Arcade and use it to create mapping for your gamepad. Add the mapping string created by the tool to the end of gamecontrollerdb.txt -file in game directory. You should also send the mapping string or the whole file to me, so I can include it in the next game version.

Will there be a version for OSX?

Most of the game code is platform independent and all dependencies are available for OSX too so it could be done, but currently I haven't got the hardware or enough time to set up and maintain yet another platform version.

Fortunately the Windows version should work on OSX using Wine. You will also need Microsoft Visual C++ 2010 runtime installed.

What if there is no Wi-Fi network available?

Easiest way is to connect the PC and mobile devices to same pre-existing Wi-Fi network. If you want to play with mobile controllers and there is no Wi-Fi available, you can set up one yourself. You can do this either on one of your mobile devices (usually called Wireless Access Point or Wi-Fi hotspot) or on your PC (instructions for Windows 10 and Ubuntu 16.04).

Why does my firewall say the game wants to "act as a server"?

The game talks to mobile controller applications over local network (UDP port 26004). If this bothers you and don't need mobile controller apps, you can disable this in Settings / Controller settings -menu (in-game).